Showing posts with label aomedia. Show all posts
Showing posts with label aomedia. Show all posts

Sunday, December 23, 2018

What happened in multimedia communication in 2018?

In January 2018 I wrote a blog post entitled "What to care about in multimedia communication in 2018?" and I think it's worth looking back to see what actually happened with respect to next generation video coding formats and adaptive streaming techniques.

In April 2018, the responses to the call for proposals for the next standard in video compression have been evaluated and a first working draft and test model for the Versatile Video Coding (VVC) standard have been approved. At this point already, some proposals demonstrated compression efficiency gains of typically 40% or more when compared to using HEVC. Currently, working draft 3 and test model 3 of VVC (VTM 3) are available and we may certainly expect compression efficiency gains well-beyond the targeted 50% for the final standard. An overview about VVC can be found here (by C. Feldmann) and here (by M. Wien). The licensing issues have been acknowledged and, thus, the Media Coding Industry Forum (MC-IF) has been established.

At the beginning of 2018, everyone was also very curious about AOMedia and AV1. Version 1 of the specification has been finally become available and in the meantime it is implemented/deployed on both content provisioning/encoding (e.g. Bitmovin) and content consumption/decoding (e.g., Chrome, Firefox). In this context, we also published a multi-codec DASH dataset comprising AVC, HEVC, VP9, and AV1 (VVC will be added at a later stage). In general, however, we are entering the era of multiple video codecs deployed in products and services whereby this trend is also confirmed by Bitmovin's latest video developer survey.

MPEG-DASH 3rd edition has been approved and is awaiting publication but I expect this to happen in 2019 though. An overview of the MPEG-DASH status is shown in the figure below.
In this context, the DASH-IF produced various vital assets such as interoperability guidelines (latest v4.3, content protection, ATSC 3.0, SAND), test vectors, conformance tools, and a reference client. For informative aspects of MPEG-DASH such as the bitrate adaptation schemes the interested reader is referred to our survey. This survey gives an overview about existing techniques (see figure below) and also outlines future research. It is available for free for everyone (open access).


Finally, I mentioned a couple of scientific events in 2018 including QoMEX, MMSys (NOSSDAV, PV), ICME, ICIP, PCS, and MIPR. I have attended all of the them (except PCS), each showing advances in their respective field. These events are probably worth to attend also in 2019 but I will certainly blog about this early next year. However, I'd like to hear your opinion of what happened in 2018 and what we may expect in 2019...

Tuesday, May 22, 2018

QoMEX, MMSys, PCS, ICME, ICIP (Re: What to care about in multimedia communication in 2018?)

In January 2018 I posted about "What to care about in multimedia communication in 2018?" and I think it's time to see what happened so far.

MPEG’ & VCEG’s new video coding project starts strong and is now called Versatile Video Coding (VVC) -- see here a presentation about VVC at Alpen-Adria-Universität Klagenfurt. At the same time AOMedia "releases AV1" with many showcases at NAB2018.

In my previous blog post I stated that PCS and ICIP will be full of papers related to VVC and AV1. The program of PCS is available now, which even has session on "Performance Comparison of Video Standards" and many other interesting things. ICIP program is not yet available but I expect similar papers (although MPEG/VCEG meeting is scheduled in parallel to ICIP).

Also, our multi-codec DASH dataset paper at MMSys addresses AV1 and check out the program, including also 23rd Packet Video Workshop, which is about new media applications, content coding, and media streaming. QoMEX is actually very close and its program is available here (incl. a subjective comparison of HEVC/H.265, VP9, and AV1).

Once all these papers are available, it would be interesting to perform an in-depth analysis and comparison thereof.

ICME program is not yet available but has a tutorial on "Trends and Recent Developments in Video Coding Standardization" (btw. you may also come and see our tutorial on "Delivering Traditional and Omnidirectional Media").

If you want to get into this area, here are the most important dates:

  • QoMEX, Sardinia, Italy, May 29 - June 1, 2018
  • MMSys (incl. PV), Amsterdam, The Netherlands, June 12-15, 2018
  • PCS, San Francisco, CA, USA, June 24-27, 2018
  • MPEG-Meeting, Ljubljana, Slovenia, Jule 16-20, 2018
  • ICME, San Diego, CA, USA, July 23-27, 2018
  • ICIP, Athens, Greece, October 7-10, 2018
Finally, MPEG celebrated 30 years on May 10, 2018 and you may want to read Leonardo's blog post or the last paragraph of my MPEG report.





Tuesday, February 13, 2018

MPEG news: a report from the 121st meeting, Gwangju, Korea

The original blog post can be found at the Bitmovin Techblog and has been updated here to focus on and highlight research aspects. Additionally, this version of the blog post will be also posted at ACM SIGMM Records.

The MPEG press release comprises the following topics:
  • Compact Descriptors for Video Analysis (CDVA) reaches Committee Draft level
  • MPEG-G standards reach Committee Draft for metadata and APIs
  • MPEG issues Calls for Visual Test Material for Immersive Applications
  • Internet of Media Things (IoMT) reaches Committee Draft level
  • MPEG finalizes its Media Orchestration (MORE) standard
At the end I will also briefly summarize what else happened with respect to DASH, CMAF, OMAF as well as discuss future aspects of MPEG.

Compact Descriptors for Video Analysis (CDVA) reaches Committee Draft level

The Committee Draft (CD) for CDVA has been approved at the 121st MPEG meeting, which is the first formal step of the ISO/IEC approval process for a new standard. This will become a new part of MPEG-7 to support video search and retrieval applications (ISO/IEC 15938-15).

Managing and organizing the quickly increasing volume of video content is a challenge for many industry sectors, such as media and entertainment or surveillance. One example task is scalable instance search, i.e., finding content containing a specific object instance or location in a very large video database. This requires video descriptors which can be efficiently extracted, stored, and matched. Standardization enables extracting interoperable descriptors on different devices and using software from different providers, so that only the compact descriptors instead of the much larger source videos can be exchanged for matching or querying. The CDVA standard specifies descriptors that fulfil these needs and includes (i) the components of the CDVA descriptor, (ii) its bitstream representation and (iii) the extraction process. The final standard is expected to be finished in early 2019.

CDVA introduces a new descriptor based on features which are output from a Deep Neural Network (DNN). CDVA is robust against viewpoint changes and moderate transformations of the video (e.g., re-encoding, overlays), it supports partial matching and temporal localization of the matching content. The CDVA descriptor has a typical size of 2–4 KBytes per second of video. For typical test cases, it has been demonstrated to reach a correct matching rate of 88% (at 1% false matching rate).

Research aspects: There are probably endless research aspects in the visual descriptor space ranging from validation of the achieved to results so far to further improving informative aspects with the goal to increase correct matching rate (and consequently decreasing the false matching rating). In general, however, the question is whether there's a need for descriptors in the era of bandwidth-storage-computing over-provisioning and the raising usage of artificial intelligence techniques such as machine learning and deep learning.

MPEG-G standards reach Committee Draft for metadata and APIs

In my previous report I introduced the MPEG-G standard for compression and transport technologies of genomic data. At the 121st MPEG meeting, metadata and APIs reached CD level. The former - metadata - provides relevant information associated to genomic data and the latter - APIs - allow for building interoperable applications capable of manipulating MPEG-G files. Additional standardization plans for MPEG-G include the CDs for reference software (ISO/IEC 23092-4) and conformance (ISO/IEC 23092-4), which are planned to be issued at the next 122nd MPEG meeting with the objective of producing Draft International Standards (DIS) at the end of 2018.

Research aspects: Metadata typically enables certain functionality which can be tested and evaluated against requirements. APIs allow to build applications and services on top of the underlying functions, which could be a driver for research projects to make use of such APIs.

MPEG issues Calls for Visual Test Material for Immersive Applications

I have reported about the Omnidirectional Media Format (OMAF) in my previous report. At the 121st MPEG meeting, MPEG was working on extending OMAF functionalities to allow the modification of viewing positions, e.g., in case of head movements when using a head-mounted display, or for use with other forms of interactive navigation. Unlike OMAF which only provides 3 degrees of freedom (3DoF) for the user to view the content from a perspective looking outwards from the original camera position, the anticipated extension will also support motion parallax within some limited range which is referred to as 3DoF+. In the future with further enhanced technologies, a full 6 degrees of freedom (6DoF) will be achieved with changes of viewing position over a much larger range. To develop technology in these domains, MPEG has issued two Calls for Test Material in the areas of 3DoF+ and 6DoF, asking owners of image and video material to provide such content for use in developing and testing candidate technologies for standardization. Details about these calls can be found at https://mpeg.chiariglione.org/.

Research aspects: The good thing about test material is that it allows for reproducibility, which is an important aspect within the research community. Thus, it is more than appreciated that MPEG issues such a call and let's hope that this material will become publicly available. Typically this kind of visual test material targets coding but it would be also interesting to have such test content for storage and delivery.

Internet of Media Things (IoMT) reaches Committee Draft level

The goal of IoMT is is to facilitate the large-scale deployment of distributed media systems with interoperable audio/visual data and metadata exchange. This standard specifies APIs providing media things (i.e., cameras/displays and microphones/loudspeakers, possibly capable of significant processing power) with the capability of being discovered, setting-up ad-hoc communication protocols, exposing usage conditions, and providing media and metadata as well as services processing them. IoMT APIs encompass a large variety of devices, not just connected cameras and displays but also sophisticated devices such as smart glasses, image/speech analyzers and gesture recognizers. IoMT enables the expression of the economic value of resources (media and metadata) and of associated processing in terms of digital tokens leveraged by the use of blockchain technologies.

Research aspects: The main focus of IoMT is APIs which provides easy and flexible access to the underlying device' functionality and, thus, are an important factor to enable research within this interesting domain. For example, using these APIs to enable communicates among these various media things could bring up new forms of interaction with these technologies.

MPEG finalizes its Media Orchestration (MORE) standard

MPEG "Media Orchestration" (MORE) standard reached Final Draft International Standard (FDIS), the final stage of development before being published by ISO/IEC. The scope of the Media Orchestration standard is as follows:
  • It supports the automated combination of multiple media sources (i.e., cameras, microphones) into a coherent multimedia experience.
  • It supports rendering multimedia experiences on multiple devices simultaneously, again giving a consistent and coherent experience.
  • It contains tools for orchestration in time (synchronization) and space.
MPEG expects that the Media Orchestration standard to be especially useful in immersive media settings. This applies notably in social virtual reality (VR) applications, where people share a VR experience and are able to communicate about it. Media Orchestration is expected to allow synchronizing the media experience for all users, and to give them a spatially consistent experience as it is important for a social VR user to be able to understand when other users are looking at them.

Research aspects: This standard enables the social multimedia experience proposed in literature. Interestingly, the W3C is working on something similar referred to as timing object and it would be interesting to see whether these approaches have some commonalities.

What else happened at the MPEG meeting?

DASH is fully in maintenance mode and we are still waiting for the 3rd edition which is supposed to be a consolidation of existing corrigenda and amendments. Currently only minor extensions are proposed and conformance/reference software is being updated. Similar things can be said for CMAF where we have one amendment and one corrigendum under development. Additionally, MPEG is working on CMAF conformance. OMAF has reached FDIS at the last meeting and MPEG is working on reference software and conformance also. It is expected that in the future we will see additional standards and/or technical reports defining/describing how to use CMAF and OMAF in DASH.

Regarding the future video codec, the call for proposals is out since the last meeting as announced in my previous report and responses are due for the next meeting. Thus, it is expected that the 122nd MPEG meeting will be the place to be in terms of MPEG’s future video codec. Speaking about the future, shortly after the 121st MPEG, Leonardo Chiariglione published a blog post entitled “a crisis, the causes and a solution”, which is related to HEVC licensing, Alliance for Open Media (AOM), and possible future options. The blog post certainly caused some reactions within the video community at large and I think this was also intended. Let’s hope it will galvanice the video industry -- not to push the button -- but to start addressing and resolving the issues. As pointed out in one of my other blog posts about what to care about in 2018, the upcoming MPEG meeting in April 2018 is certainly a place to be. Additionally, it highlights some conferences related to various aspects also discussed in MPEG which I'd like to republish here:
  • QoMEX -- Int'l Conf. on Quality of Multimedia Experience -- will be hosted in Sardinia, Italy from May 29-31, which is THE conference to be for QoE of multimedia applications and services. Submission deadline is January 15/22, 2018.
  • MMSys -- Multimedia Systems Conf. -- and specifically Packet Video, which will be on June 12 in Amsterdam, The Netherlands. Packet Video is THE adaptive streaming scientific event 2018. Submission deadline is March 1, 2018.
  • Additionally, you might be interested in ICME (July 23-27, 2018, San Diego, USA), ICIP (October 7-10, 2018, Athens, Greece; specifically in the context of video coding), and PCS (June 24-27, 2018, San Francisco, CA, USA; also in the context of video coding).
  • The DASH-IF academic track hosts special events at MMSys (Excellence in DASH Award) and ICME (DASH Grand Challenge).
  • MIPR -- 1st Int'l Conf. on Multimedia Information Processing and Retrieval -- will be in Miami, Florida, USA from April 10-12, 2018. It has a broad range of topics including networking for multimedia systems as well as systems and infrastructures.

Saturday, January 6, 2018

What to care about in multimedia communication in 2018?

In the past days/weeks you may have witness a high number of forecasts/predictions for 2018, like this one here. I'm not so good at predictions and we all learned these days to be careful about speculation. Thus, my focus here is on things to care about in 2018.

MPEG and VCEG are working towards a new video coding standard (naming, number scheme yet to be defined) and the call for proposals is out. Responses will be evaluated by the 122nd MPEG meeting in April 2018 (San Diego, CA, USA) and a new standard is expected to be available in late 2020. The main focus of the CfP is (i) 360-degree omnidirectional video, (ii) high-dynamic range (HDR), (iii) wide colour gamut (WCG), and (iv) conventional standard-dynamic-range camera content. The goal is -- simple, as usual -- compress digital video content, i.e., twice as much as you did before with the same video quality, e.g., as HEVC, or get higher quality with the same number of bits (or a combination thereof). Initial, preliminary results indicate this goal is feasible and everyone is looking forward to the MPEG meeting in April; certainly a place to be.

In addition to what MPEG/VCEG is doing, the Alliance for Open Media gained significant attention with its AV1 codec, first demos are available, and recently also Apple joined AOM. AV1 is not longer controlled by a single company, and, thus, it is becoming a real alternative in the video coding landscape, specifically for the streaming market. The nice thing, it's open source and royalty-free! In other words, one should not neglect AV1 and I think we will see many, hopefully good news in 2018.

On this topic, you might be interested in reading this and this.

What about DASH in 2018? We will see a 3rd edition of MPEG-DASH, the DASH-IF will further work on interoperability points, and I expect further convergence of DASH and HLS towards CMAF. However, I also expect minor changes for the main, common use cases utilizing the core technology of HTTP adaptive streaming. Changes, if any, will be transparent to most of us. On the other hand, immersive media and user engagement will become more and more important as more services are delivered over the top leading to more content becoming available to end users, thus, increasing competition among providers, vendors, etc. As a consequence, (a) content, (b) quality, and (c) costs will be important aspects, whereby (a+c) are "easy to sell" but (b) is still difficult to quantify (and "sell") with many open issues to solve in the (near) future.

Before drifting off to forecasts and predictions, I'd like to conclude with a list of scientific events in 2018 which are worthwhile to attend:
  • QoMEX -- Int'l Conf. on Quality of Multimedia Experience -- will be hosted in Sardinia, Italy from May 29-31, which is THE conference to be for QoE of multimedia applications and services. Submission deadline is January 15/22, 2018.
  • MMSys -- Multimedia Systems Conf. -- and specifically Packet Video, which will be on June 12 in Amsterdam, The Netherlands. Packet Video is THE adaptive streaming scientific event 2018. Submission deadline is March 1, 2018.
  • Additionally, you might be interested in ICME (July 23-27, 2018, San Diego, USA; I'm part of a tutorial there;), ICIP (October 7-10, 2018, Athens, Greece; specifically in the context of video coding), and PCS (June 24-27, 2018, San Francisco, CA, USA; also in the context of video coding).
  • The DASH-IF academic track hosts special events at MMSys (Excellence in DASH Award) and ICME (DASH Grand Challenge).
  • MIPR -- 1st Int'l Conf. on Multimedia Information Processing and Retrieval -- will be in Miami, Florida, USA from April 10-12, 2018. It has a broad range of topics including networking for multimedia systems as well as systems and infrastructures.

Friday, September 4, 2015

HEVC, AOMedia, MPEG, and DASH

Ultra-high definition (UHD) displays are available for quite some time and in terms of video coding the MPEG-HEVC/H.265 standard was designed to support these high resolutions in an efficient way. And it does, with a performance gain of more than twice as much as its predecessor MPEG-AVC/H.264. But it all comes with costs - not only in terms of coding complexity at both encoder and decoder - especially when it comes to licensing. The MPEG-AVC/H.264 licenses are managed by MPEG LA but for HEVC/H.265 there are two patent pools available which makes its industry adoption more difficult than it was for AVC.

HEVC was published by ISO in early 2015 and in the meantime MPEG started discussing about future video coding using its usual approach of open workshops inviting experts from companies inside and outside of MPEG. However, now there’s the Alliance for Open Media (AOMedia) promising to provide "open, royalty-free and interoperable solutions for the next generation of video delivery” (press release). A good overview and summary is available here which even mentions that a third HEVC patent pool is shaping up (OMG!).

Anyway, even if AOMedia’s "media codecs, media formats, and related technologies” are free like in “free beer” it’s still not clear whether it will taste anything good. Also, many big players are not part of this alliance and could (easily) come up with some patent claims at a later stage jeopardising the whole process (cf. what happened with VP9). In any case, AOMedia is certainly disruptive and together with other disruptive media technologies (e.g., PERSEUS although I have some doubts here) might change the media coding landscape, not clear whether it will be a turn to the better though...

Finally, I was wondering how does this all impact DASH, specifically as MPEG LA recently announced that they want to establish a patent pool for DASH although major players have stated some time ago not to charge anything for DASH (wrt licensing). In terms of media codecs please note that DASH is codec agnostic and it can work with any codec, also those not specified within MPEG and we’ve shown it works some time ago already (using WebM). The main problem is, however, which codecs are supported on which end user devices and how to access them with which API (like HMTL5 & MSE). For example, some Android devices support HEVC but not through HMTL5 & MSE which makes it more difficult to integrate with DASH.

Using MPEG-DASH with HMTL5 & MSE is currently the preferred way how to deploy DASH, even the DASH-IF’s reference player (dash.js) is assuming HTML5 & MSE and companies like bitmovin are offering bitdash following the same principles. Integrating new codecs on the DASH encoding side like on bitmovin’s bitcodin cloud-based transcoding-as-a-service isn’t a big deal and can be done very quickly as soon as software implementations are available. Thus, the problem is more on the plethora of heterogeneous end user devices like smart phones, tablets, laptops, computers, set-top-boxes, TV sets, media gateways, gaming consoles, etc. and their variety of platforms and operating systems.

Therefore, I’m wondering whether AOMedia (or whatever will come in the future) is a real effort changing the media landscape to the better or just another competing standard to choose from … but on the other side, as Andrew S. Tanenbaum has written already in his book on computer networks, “the nice thing about standards is that you have so many to choose from.”