This tutorial will be given at the following events:
- IEEE ICME 2018, July 23-27, 2018, San Diego, USA
Universal media access as proposed in the late 90s is now closer to reality. Users can generate, distribute and consume almost any media content, anywhere, anytime and with/on any device. A major technical breakthrough was the adaptive streaming over HTTP resulting in the standardization of MPEG-DASH, which is now successfully deployed in most platforms. The next challenge in adaptive media streaming is virtual reality applications and, specifically, omnidirectional (360°) media streaming.
This tutorial first presents a detailed overview of adaptive streaming of both traditional and omnidirectional media, and focuses on the basic principles and paradigms for adaptive streaming. New ways to deliver such media are explored and industry practices are presented. The tutorial then continues with an introduction to the fundamentals of communications over 5G and looks into mobile multimedia applications that are newly enabled or dramatically enhanced by 5G.
A dedicated section in the tutorial covers the much-debated issues related to quality of experience. Additionally, the tutorial provides insights into the standards, open research problems and various efforts that are underway in the streaming industry.
Upon attending this tutorial, the participants will have an overview and understanding of the following topics:
- Principles of HTTP adaptive streaming for the Web/HTML5
- Principles of omnidirectional (360) media delivery
- Content generation, distribution and consumption workflows
- Standards and emerging technologies, new delivery schemes in the adaptive streaming space
- Measuring, quantifying and improving quality of experience
- Fundamental technologies of 5G
- Features and services enabled or enhanced by 5G
- Current and future research on delivering traditional and omnidirectional media
Table of Contents
Part I: Streaming (Presented by Dr. Begen and Dr. Timmerer)
- Survey of well-established streaming solutions (DASH, CMAF and Apple HLS)
- HTML5 video and media extensions
- Multi-bitrate encoding, and encapsulation and encryption workflows
- Common issues in scaling and improving quality, multi-screen/hybrid delivery
- Acquisition, projection, coding and packaging of 360 video
- Delivery, decoding and rendering methods
- The developing MPEG-OMAF and MPEG-I standards
Part II: Communications over 5G (Presented by Dr. Ma and Dr. Begen)
- 5G fundamentals: radio access and core network
- Multimedia signal processing and communications
- Emerging mobile multimedia use cases
- Detailed analysis for selected use cases
- Improving QoE
Bitmovin to provide professional services around MPEG-DASH where he currently holds the position of the Chief Innovation Officer (CIO).
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